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High Magic & Low Cunning (13th Age) Mutants & Masterminds This first 144-page

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Notes

Hard rule
Description

This first 144-page

A descent into undead madness

plus all kinds of guidelines

Deck plans and statistics for an efreeti warship and a survey of a world in the Vast that shines its own light into the void

this section includes a sample construction procedure

High Magic & Low Cunning (13th Age) Mutants & Masterminds This first 144-pageFrom a white knuckle, white water ride past orcish hordes, to abseiling kobolds and a perilous magical cloud fortress, High Magic & Low Cunning: Battle Scenes for Five Icons brings you 45 challenging and memorable sets of battles for your 13th Age campaigns.

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